Timecode

Provides the current timeline position as a signal. Use it to drive time-based effects that follow the timeline or cue playback rather than free-running generators like Phasor or Oscillator.

Inputs

This node has no inputs.

Outputs

PortTypeDescription
TimeScalarElapsed time in seconds since the start of the timeline
ProgressScalarNormalized 0–1 position within the current timeline or cue duration

Ideas

  • Feed Time into a Multiply Add to create a slow drift that evolves over the course of a show.
  • Use Progress to fade in a shape at the start of a cue and fade it out at the end.
  • Route Progress into a Color node's hue input for a color shift that tracks cue position.

Tips

  • When no timeline or cue is active, both outputs default to 0.
  • Time counts upward continuously. Progress resets per cue or timeline segment.
  • Phasor: free-running ramp, independent of timeline position
  • Sequencer: step-based values synced to BPM, not timeline
  • Laser Chase: sequential laser sweep that can use time-based phase