Timecode

Provides the current timeline position as a signal. Use it to drive time-based effects that follow the timeline rather than free-running generators like Phasor or Oscillator.

Inputs

This node has no inputs.

Outputs

PortTypeDescription
TimeScalarElapsed time in seconds since the start of the timeline
ProgressScalarTimeline position as a 0–1 fraction of the timeline's End marker

Ideas

  • Feed Time into a Multiply Add to create a slow drift that evolves over the course of a show.
  • Use Progress to fade in a shape at the start of the timeline and fade it out at the end.
  • Route Progress into a Color node's hue input for a color shift that tracks timeline position.

Tips

  • Set the Timeline End marker to give Progress a useful 0–1 range. With no End marker it divides by the maximum timecode (about 24 hours) and stays near 0.
  • Both outputs follow the timeline position, not cues.
  • Phasor: free-running ramp, independent of timeline position
  • Sequencer: step-based values synced to BPM, not timeline
  • Laser Chase: sequential laser sweep that can use time-based phase