Switches between two complete frames. In Cut mode it jumps from A to B. In Fade, Wipe, and Morph it transitions from A to B as the Mix input goes from 0 to 1, so you can sweep between two scenes with a Phasor, an Envelope, or a macro.
Inputs
Port
Type
Default
Range
Description
Selector / Mix
Scalar
0.0
0–1
In Cut mode (Selector): below 0.5 shows A, 0.5 and above shows B. In the other modes (Mix): 0 shows A, 1 shows B, values in between transition
A
Frame
—
—
The frame shown at 0
B
Frame
—
—
The frame shown at 1
Seam
Scalar
0.0
0–1
Morph only. Moves where a closed shape starts, which changes how it unrolls or twists
Reverse
Switch
off
—
Morph only. Runs B's paths in the opposite direction
Outputs
Port
Type
Description
Frame
Frame
A, B, or the transition between them
Controls
Mode: how the node gets from A to B.
Cut: jumps to B when Selector reaches 0.5.
Fade: dims A out while B dims in.
Wipe: A retracts from its end while B draws on from its start, along the path.
Morph: reshapes A's paths into B's, pairing them in order (A's first path with B's first, and so on).
Ideas
Morph a Circle into a Star and drive Mix with a Sequencer for a shape that breathes between the two on the beat.
Right-click the Mix row to link it to a macro, then map the macro to a MIDI fader to perform transitions between two scenes by hand.
Use Wipe with a Phasor on Mix for a scene that draws itself over the previous one, then loops.
In Cut mode, feed Selector from a Sequencer with a 0/1 pattern to flip between two branches on the beat.
Tips
At 0 and 1 the node passes A or B through untouched and skips the other branch, the same as Cut.
Morph lines up each pair of paths automatically, picking the start point and direction that move the least. If a morph still pinches or twists, try Seam or Reverse.
Paths that can't be morphed (unpaired paths when A and B have different counts, dots against lines) crossfade instead.
Morph pairs paths by order. Sources whose paths change from frame to frame, like video or animated files, can shimmer mid-morph.
The same morph drives clip transitions on the Timeline and in Cues.
Related
Merge: show both frames at once instead of choosing between them