Duplicator
Creates multiple copies of the input frame, each one transformed relative to the last. Progressive rotation creates spirals and mandalas, progressive scale creates tunnels and fractals, and shift fans copies across the stage.
Inputs
| Port | Type | Default | Range | Description |
|---|---|---|---|---|
| Frame | Frame | — | — | The frame to duplicate |
| Amount | Scalar | 1.0 | 1–20 | Number of copies (1 = original only) |
| Rotation | Scalar | 0.5 | −1–1 | Total rotation spread across all copies (scaled to ±720°) |
| Scale | Scalar | 1.0 | 0–2 | Exponential scale factor. Each copy scales by this amount relative to the previous |
| Shift X | Scalar | 0.0 | −1–1 | Linear X offset per copy |
| Shift Y | Scalar | 0.0 | −1–1 | Linear Y offset per copy |
Outputs
| Port | Type | Description |
|---|---|---|
| Frame | Frame | All copies merged into one frame |
Controls
Mirror Mode: Off, Horizontal, or Vertical. When enabled, odd-numbered copies are flipped along the chosen axis for symmetrical patterns.
Ideas
- Set Amount to 6–8 and Rotation to spread evenly (e.g. 0.5 for 360°) for instant mandala patterns from any shape.
- Use Mirror Mode Horizontal for symmetrical designs; each pair mirrors across the center.
- Set Scale below 1 for fractal-like nesting where each copy is smaller than the last.
- Combine Rotation + Scale < 1 for tunnel effects; the shape appears to recede into the distance while spinning.
Tips
- Rotation is divided equally across copies. With 4 copies and 360° total rotation, each copy is offset by 90°.
- Scale is exponential: each copy multiplies by the scale factor. Scale 0.8 with 5 copies gives sizes 1.0, 0.8, 0.64, 0.51, 0.41.
- More copies means more points for the scanner. Keep Amount reasonable for smooth output.