Creates multiple copies of the input frame, each one transformed relative to the last. Progressive rotation creates spirals and mandalas, progressive scale creates tunnels and fractals, and shift fans copies across the stage.
Inputs
Port
Type
Default
Range
Description
Frame
Frame
—
—
The frame to duplicate
Amount
Scalar
1.0
1–20
Number of copies (1 = original only)
Rotation
Scalar
0.5
−1–1
Total rotation spread across all copies (scaled to ±720°)
Scale
Scalar
1.0
0–2
Exponential scale factor. Each copy scales by this amount relative to the previous
Shift X
Scalar
0.0
−1–1
Linear X offset per copy
Shift Y
Scalar
0.0
−1–1
Linear Y offset per copy
Outputs
Port
Type
Description
Frame
Frame
All copies merged into one frame
Controls
Mirror Mode: Off, Horizontal, or Vertical. When enabled, odd-numbered copies are flipped along the chosen axis for symmetrical patterns.
Ideas
Set Amount to 6–8 and Rotation to spread evenly (e.g. 0.5 for 360°) for instant mandala patterns from any shape.
Use Mirror Mode Horizontal for symmetrical designs; each pair mirrors across the center.
Set Scale below 1 for fractal-like nesting where each copy is smaller than the last.
Combine Rotation + Scale < 1 for tunnel effects; the shape appears to recede into the distance while spinning.
Tips
Rotation is divided equally across copies. With 4 copies and 360° total rotation, each copy is offset by 90°.
Scale is exponential: each copy multiplies by the scale factor. Scale 0.8 with 5 copies gives sizes 1.0, 0.8, 0.64, 0.51, 0.41.
More copies means more points for the scanner. Keep Amount reasonable for smooth output.
Related
Merge: manually combine frames instead of duplicating
Polygon: pairs well with Duplicator for kaleidoscope patterns
Output: final position and scale after duplication