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Documentation
Use effects when you want to shape a whole group at once: strobe a laser wall, colorize a complete scene, run a chase across several projectors, or add a pulse without editing every clip.
Each output group has its own ordered effect chain. Effects run from top to bottom, so the order matters: a Colorize effect before a Strobe effect gives a different working surface than Strobe before Colorize.
The built-in effects are:
Some effects can evaluate per laser inside the same output group. Chase is the clearest example: it needs to know which laser is being rendered so it can move through the group.
The Add Effect menu marks these presets with per laser. Use them for movement that depends on the physical laser order, such as sweeps across a row of projectors.
The pencil icon opens the effect's internal node graph, which allows you to make edits to the effect:

Connected inputs cannot be published as FX controls. If an input is driven by another node, edit the graph connection instead.
Effect controls can be mapped through MIDI or OSC. Learn works per slot and per control, scoped to the selected output group.
Generic MIDI and OSC routing supports scalar controls, switches, and the effect's enabled state. Color and sync-rate controls are editable in the UI.
For default addresses, slot indexing, and preset short names, see Output Group Effects in the OSC guide.
enabled to a controller button for effect punches during live performance.