Frame

Nodes that work with laser frames: collections of points that form visible paths. Some generate frames from scratch, others transform or combine existing ones.

Shapes

  • Circle: Ellipse with independent X/Y scale.
  • Square: Rectangle with optional rounded corners.
  • Polygon: Regular polygon with variable side count.
  • Star: Star shape with adjustable point count and depth.
  • Wave: Horizontal wave with phase, shape, and cycle controls.
  • Rose: Rhodonea curve with N/D petal ratio.
  • Rosette: Rose-like curve with adjustable petals and braid weave.
  • Spirograph: Hypotrochoid curve with adjustable outer and inner radii.
  • Spiral: Spiral with configurable turns and exponent.
  • Waveform Tunnel: Spiral with built-in wave displacement for tunnel effects.
  • Parametric Curve: Builds a frame from per-point X, Y, Z, and color signals.

Inputs

  • File: Loads ILDA, SVG, or OBJ files as laser frames.
  • Video Input: Converts NDI or Syphon video to vector laser output.
  • Text: Vector text rendering with reveal animation.

Effects

  • Camera Projection: 3D perspective projection with pan, tilt, roll, and translation.
  • Duplicator: Copies a frame with progressive rotation, scale, and shift.
  • Dotter: Converts paths to evenly-spaced dots with corner detection.
  • Colorize: Applies per-point color to a frame with optional endpoint fading.
  • Laser Chase: Sequential brightness sweep across multiple lasers.
  • Brightness: Uniformly scales the brightness of every point in a frame.
  • Merge: Combines two frames into one.

Output

  • Output: Final node. Scales, positions, and rotates the complete output.