Frame
Nodes that work with laser frames: collections of points that form visible paths. Some generate frames from scratch, others transform or combine existing ones.
Shapes
- Circle: Ellipse with independent X/Y scale.
- Square: Rectangle with optional rounded corners.
- Polygon: Regular polygon with variable side count.
- Star: Star shape with adjustable point count and depth.
- Wave: Horizontal wave with phase, shape, and cycle controls.
- Rose: Rhodonea curve with N/D petal ratio.
- Rosette: Rose-like curve with adjustable petals and braid weave.
- Spirograph: Hypotrochoid curve with adjustable outer and inner radii.
- Spiral: Spiral with configurable turns and exponent.
- Waveform Tunnel: Spiral with built-in wave displacement for tunnel effects.
- Parametric Curve: Builds a frame from per-point X, Y, Z, and color signals.
Inputs
- File: Loads ILDA, SVG, or OBJ files as laser frames.
- Video Input: Converts NDI or Syphon video to vector laser output.
- Text: Vector text rendering with reveal animation.
Effects
- Camera Projection: 3D perspective projection with pan, tilt, roll, and translation.
- Duplicator: Copies a frame with progressive rotation, scale, and shift.
- Dotter: Converts paths to evenly-spaced dots with corner detection.
- Colorize: Applies per-point color to a frame with optional endpoint fading.
- Laser Chase: Sequential brightness sweep across multiple lasers.
- Brightness: Uniformly scales the brightness of every point in a frame.
- Merge: Combines two frames into one.
Output
- Output: Final node. Scales, positions, and rotates the complete output.