Waveform Tunnel

A spiral with a fixed wave term layered into the radius, producing a ridged, tunnel-like path that recedes toward the center. Useful for vortex shots, hyperspace looks, and any scene that wants depth without a real 3D camera.

Inputs

PortTypeDefaultRangeDescription
SizeScalar0.50–1Overall scale
TurnsScalar4.00–64Number of revolutions from outer edge to center. Values below 1 behave like 1
ExponentScalar1.00.25–2Wave depth: low values flatten the ridges, high values exaggerate them

Outputs

PortTypeDescription
FrameFrameOpen spiral path with wave displacement

Ideas

  • Drive Turns with a slow Phasor to pull the viewer through the tunnel.
  • Animate Exponent with an Oscillator for a breathing tunnel that pulses with the music.
  • Feed into Camera Projection with Pan/Tilt animated by Noise for a handheld, drifting look.

Tips

  • The wave cycles and phase are fixed inside the node, on purpose. To animate the look, drive Turns and Exponent, or animate a node downstream such as Camera Projection.
  • High turn counts create dense paths that cost scanner time.